For many years, mobile app developers have had to make a uniquely difficult choice: Do I develop my apps using the native tools from Apple or Google, or do I build my app using some sort of cross-platform solution?
It’s widely accepted that native tools are needed for developers to create the best user experience. They produce faster, neater apps that look and behave the way users expect for each platform. The downside is that those tools are quite hard to learn and time-consuming to use, especially compared to tools used to build websites. Native tools are also based on completely incompatible programming languages, meaning an app needs to be developed twice or more to run on iOS, Android, and other platforms. This is an obvious cost-driver and major pain for the entire industry.
In practice, this approach is riddled with performance and compatibility issues, often producing awkward user experiences, and power-consuming apps that warm your device and exhaust your battery. Whenever you get frustrated trying to use a mobile app that feels like a glorified web page, this is typically the reason.
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